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King’s Quest Is The Best PC Game of All Time

Posted by arsebundren on July 22, 2007

kings quest

May Myst rust, Half-Life be damned. Civilization I through IV? Pretty damn good, granted — but Civ never caused me no pre-pubescent psychosis. I can thank Ken and Roberta Williams and the rest of the Sierra crew exclusively for that. It’s still vividly hazy to me, a fever dream of youthful obsession that comes to me when least expected, similar to the way in which hippies must surely recall 1967. There I sit, cloistered in the den-cum-computer room of my parents’ house (R.I.P fair Den, stricken from the floorplan of every home since 1991 — you could not have known the changes that would come with cheap technology), entranced by the blocky EGA graphics (16 colours, bitches), crouched over the keys in a gamer’s pose that would make even an arthritic chiropractor’s mouth water with anticipation of future back problems. Mere screens from an assured victory I receive no other stimuli, ignoring the cramps in my right hand working the arrow keys like a virtuoso. My breath comes in short, rythmic rasps now. I can feel it. Drunk on entitlement, I start across the moat-spanning bridge. Two screens to go now. Routine.

I promptly fall off into the waiting jaws of a crocodile.

Shit.

The twelve-year-old version of myself failed to see the need for save games.

I saw red.

There came a gnashing of teeth and a soul-birthed howl of insanity. Papers cleared from desktop in one fell swoop, chairs overturned. Above it all rose a fierce wind in the east as the sun faded west, chased hither by an unstable young man with a turtleneck sweater and a bad haircut.

My parents, fearing for my mental health, promptly stripped me of my computer priveledges for one month. A travesty, but I suppose if Civilization has taken a couple years off my life, that one episode took at least five off my parents’.

So godspeed to you Kings Quest, as I raise a glass in honour of all the games that required of their participants a basic understanding of cause and effect, puzzle-solving skills and logic — in other words, all the games that have done more than merely train another generation to choose the right gun for killing Arabs.

Posted in Civilization, Kings Quest, Myst, Sierra, adventure games, computer games, games, gaming | 1 Comment »